AI Insights · Timothy · January 2022
Top 5 Decoration Games in Austria Q4 2021
The top decoration games in Austria for Q4 2021 showed varied performance in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive overview.
In the fourth quarter of 2021, the top five decoration games in Austria exhibited diverse trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, highlights the performance of these popular apps on a unified platform, combining insights from both iOS and Android users.
Toca Boca World from Toca Boca AB saw its weekly revenue peak at around $19.8K in the week of December 20. Weekly downloads fluctuated, starting at 3.3K at the beginning of the quarter and ending at 4.1K in the final week of December. The game also maintained a strong weekly active user base, growing from 23.9K to 27.8K over the quarter.
Homescapes by Playrix experienced a notable spike in weekly revenue, reaching approximately $134.2K in the week of December 6. Weekly downloads, however, showed a downward trend, starting at 3.2K and ending at 2.8K. Despite this, the game maintained a robust active user count, peaking at about 66.9K in early October and closing the quarter with 62.8K.
Makeover Master: Zen Match from Digital Kingdom PTE.LTD. had a varied performance, with weekly revenue peaking at $372 in mid-October. Downloads saw a significant drop from 1.8K to just 172 by the end of December. Weekly active users followed a similar trend, decreasing from 8.7K in mid-October to 4.2K at the end of the quarter.
Redecor - Home Design Game by Reworks showed consistent growth in weekly revenue, culminating at $2.3K in the last week of December. Downloads also increased, starting at 715 and reaching 1.6K by the end of the quarter. Active users grew steadily from 4.7K to 6.9K over the same period.
Solitaire Home Design-Fun Game from HONG KONG FOTOABLE TECHNOLOGY LIMITED saw its highest weekly revenue at $2.7K in the last week of December. While downloads fluctuated, peaking at 1.7K in early November, the game maintained a steady active user base, growing from 1.4K to 3.3K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.